Microsoft Teams
Microsoft Teams allows users to:
- Interact in a collaboration hub;
- Use the chat function and collaborate within teams; and
- Use files to share and/or generate artefacts.

AI elements
AI is fundamental to M365’s strategy for continual improvement. To facilitate this, there are many AI-powered features within Microsoft Teams
including live transcription, customisable backgrounds, together mode, noise suppression, and speaker attribution to name a few.
List of functions
Key features of Microsoft Teams are:
- Integrated with M365 for seamless access;
- Collaborative workspaces (Teams and Channels) across the University;
- Virtual connection: through various features such as chat and video you can connect in multiple ways;
- Customisable tabs to interact the ways you want to; and
- Responsive across devices.
Recommendations for Microsoft Teams are:
- Digital collaboration: facilitates interaction between teachers, students, and industry partners for collaboration and artefact generation
- Evidence student learning: Microsoft Teams enables students to share their work and ideas through discussions and artefact generation. This provides transparency and encourages active participation.
Support resources
Deakin Resources:
Microsoft Teams: a step-by-step guide of why and how you can leverage Microsoft Teams.
Vendor Resources:
Microsoft Learn (external): explore the different features and functionality of the M365 suite completing modules at your own pace.
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Knowledge Acquisition
Synchronous online sessions – offer scheduled online lectures, seminars, or tutorials related to content knowledge
As a teacher I can facilitate interactive, synchronous online learning experiences via web conferencing, screen sharing, and chat functions.
My students can engage synchronously and asynchronously using the voice and/or chat functions and can access the resources after the synchronous session has ended.
Example design considerations when seeking student engagement with content using Microsoft Teams:
- Can be used to schedule and facilitate a teacher-led interactive session that also creates a sense of connection and belonging with your cohort.
- Provides functionality to facilitate varied experiences, such as audio, video, and/ or chat; interactive whiteboard; and non-verbal feedback such as emojis and raising hands.
- Offers an alternative platform to Zoom for scheduled synchronous sessions. Zoom is recommended for synchronous sessions as it is integrated into CloudDeakin.
- Students can be encouraged to engage with audio, video, chat, and reaction emojis. Typically, not all students will turn on their camera or audio, due to a variety of reasons, e.g. issues related to the location from where they are participating.
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Collaboration
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Production
Collaborative team production – create a collaborative environment for student teams to produce and evidence artefacts
As a teacher I want my students to collaborate on generating artefacts, where they plan and coordinate their work to demonstrate teamwork skills and evidence their learning across a trimester.
My students can collaborate with their team to produce artefacts and evidence their learning in one place.
Example design considerations when seeking student engagement with content using Microsoft Teams:
- Encourage student teams to use the synchronous and asynchronous functionality to chat, discuss key ideas, generate artefacts, and project manage all in one space.
- Assign channels to student groups where teachers can monitor each team and provide input where required.
- Guide students toward task appropriate M365 apps to use within Microsoft Teams, e.g.: the whiteboard app for ideation, the planner app for team planning, the OneNote app for artefact generation.
- Encourage student teams to examine their collaborations and/or the version history of their generated artefact, e.g.: as a stimulus to reflect on their product development and teamwork processes.
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Practice
Develop and practice skills using role play – within one place, demonstrate skills, guide practice, and provide feedback
As a teacher I can introduce and demonstrate a skill, guide students to practice the skill through role play, and provide formative feedback to students as they apply their learning and develop their skills.
My students can view a skill demonstration, apply this skill in a synchronous role-play and record it ready for teacher feedback.
Example design considerations when seeking learning through practice using Microsoft Teams:
- Prepare or collate material that can effectively demonstrate or otherwise equip students to understand what is expected of them, e.g. a live demonstration via Microsoft Teams video conferencing, a video or audio example, a partial descriptive demonstration to use as an opening scenario.
- Introduce instructions, and share in the Files function, including clear goals for action.
- Use role play or other teaching methods to move the learning beyond language and representation to involve practice.
- Provide meaningful formative feedback that students can use to improve their performance, e.g. using Microsoft Teams web conferencing (synchronous) or chat (asynchronous) discussion features.
- Include a component of reflection on practice, e.g. team or class debrief, or written reflection.
- Provide subsequent practice opportunities to scaffold the learning experience (which may be in other contexts, e.g. on-campus, in work placement).