The DLE3 project: Delivering new tools to innovate teaching and learning

The DLE3 project: Delivering new tools to innovate teaching and learning

The DLE3 project: Delivering new tools to innovate teaching and learning

20

NOVEMBER, 2020

Teaching online
Collaboration
Good practice
Digital innovation

The Digital Learning Environments 3 (DLE3) project is wrapping up after providing exciting new tools to innovate teaching and support digital learning at Deakin University.

There’s a lot we try to achieve as teachers – introducing students to new ideas and ways of thinking, helping them develop their understanding and capabilities, and creating a sense of connection to us and to each other. Deakin’s Digital Learning Environment is designed to facilitate these goals and to help us do what we need to do as teachers in as integrated a way as possible.

Over the last two years, the Digital Learning team in Deakin Learning Futures has been working with staff across the University to evaluate and incorporate some new tools into our arsenal. The DLE3 project aimed to improve our ability to:

DLE3 tools

You’ve probably heard about some of the tools we’ve implemented as part of the DLE3 project – you may even have used them in your own teaching! These tools were selected because of excellent learning opportunities they offer us and our students in digital learning.

Microsoft Teams

Microsoft Teams supports students to work collaboratively, easily share documents and connect with each other, either via chat or a quick meeting – all while giving you oversight of the process and their progress.

Mentimeter

Mentimeter, a digital polling tool, allows you to gauge students’ understanding or perceptions of a concept, and gather their questions and feedback, in different ways.  

FeedbackFruits

Through FeedbackFruits, students can review and provide feedback on each other’s work, evaluate their group members’ performance, and assess their own work. FeedbackFruits have recently introduced interactive study materials, which allow you to embed quizzes and polls within video, audio and text documents – and encourage students to ask questions as they work through these materials.

PebblePad

You can use PebblePad to help students build a portfolio evidencing their learning and skills, reflect on their learning, set and track progress towards their goals and develop their professional identity. Students can take their portfolio with them, and continue to add to and refine content following graduation.

Learn more

We are wrapping up the DLE3 project at the end of 2020, but that doesn’t mean we’re going to stop working with these tools. Keep an eye out for more information about other tools in the Microsoft Office suite, and our upcoming resources about using portfolios in your teaching.

For more information about any of these tools, check out the DTeach website or contact digital-learning@deakin.edu.au

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Give us your feedback with the CloudDeakin User Experience online survey

Give us your feedback with the CloudDeakin User Experience online survey

Give us your feedback with the CloudDeakin User Experience online survey

18

NOVEMBER, 2020

Digital Learning
Teaching & Learning
Learning Innovations

What is your experience of using CloudDeakin? We’re currently running a CloudDeakin User Experience online survey seeking feedback from academic staff to improve our CloudDeakin sites. The rapid transition to online teaching and learning due to COVID-19 has offered us an opportunity to review our current practices and to evaluate how our use meets the needs of our students and staff for the longer term.

We’ve recently run a series of User Experience (UX) workshops to learn more about staff experiences and gather ideas. We’re also running the CloudDeakin User Experience online survey to make sure that all staff have the chance to provide their feedback on Deakin’s current digital learning environment.

We want to better understand the realities of the staff and student experience so we can clearly identify and prioritise the areas and issues that need to be addressed. It’s important that our future plans be based on real lived experiences so we can truly improve the day-to-day experience of our staff and students while teaching and learning online.

The feedback we receive will inform our recommendations for changes to the CloudDeakin minimum standards for course and unit sites. Sharing your experiences and ideas can help to shape the outcome.

If you’re a Deakin academic staff member who has experience with designing, creating and supporting unit and course sites, take the CloudDeakin User Experience online survey to give us your feedback.

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Create a do-it-yourself online unit site with CloudFirst 103

Create a do-it-yourself online unit site with CloudFirst 103

Create a do-it-yourself online unit site with CloudFirst 103

16

November, 2020

CloudFirst
Teaching Online
Good Practice
Digital Innovations

How do you build a CloudFirst unit site? We’ve launched CloudFirst 103, a guide for academic staff that outlines how they can build a do-it-yourself CloudFirst unit site. CloudFirst 103 provides the knowledge needed to work through the three stages of unit development: high-level mapping, learning activity design, and content production of a range of different types of learning resources including videos, podcasts, images and interactives. Academic staff can also access a series of activities outlining the steps required to develop everything needed for a do-it-yourself CloudFirst unit.

CloudFirst 103 is designed so that academics can use it the way that best suits them. Topics can be worked through in a linear sequence to create a DIY CloudFirst unit, or dipped into to build expertise in a specific area of interest, such as video production, H5P interactives or embedded discussions.

Many topics also include an advanced section for those already skilled in that area, or those returning on another CloudFirst transformation that want to take their design skills to the next level.

Deakin staff can join CloudFirst 103 and get started creating their own online units.

CloudFirst 103 builds on the information in the CloudFirst 101 and CloudFirst 102 resources, which guide academics through the CloudFirst learning principles and approach to curriculum design and showcase practical strategies for teaching online from academics running CloudFirst units.

The CloudFirst team

The CloudFirst team was established in late 2017 to transform learning design at Deakin and create premium online exemplars.

The team has worked with over 100 contributors including academics, faculty support staff, librarians, students and external consultants to develop over 600,000 words, 800 videos, 500 images and 400 interactive objects to support student learning across a range of disciplines, including Business, Law, Education and Mathematics. Since the launch of CloudFirst, there have been 16,000 enrolments in CloudFirst units across 5000 students.

The CloudFirst team continues to work on course transformation across all faculties at Deakin and has been ramping up capability building through online training and live workshops, both as a response to academics wanting to progress their own CloudFirst journeys, and the need to transition learning online due to COVID-19.

CloudFirst 103 represents the biggest instructional undertaking of the CloudFirst team to date. To create CloudFirst103 the team refined all their processes, templates, instructions and development tools, including only what’s necessary to achieve a quality DIY CloudFirst unit.

Whether progressing through CloudFirt 103 individually or as part of a teaching team, we are excited to see how academics interact with the resource and to showcase the results of DIY CloudFirst transformations.

Visit the CloudFirst website to learn more.

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Register your interest in attending a CloudDeakin UX workshop

Register your interest in attending a CloudDeakin UX workshop

Register your interest in attending a CloudDeakin UX workshop

21

OCTOBER, 2020

Digital Innovation
Good Practice
Teaching Online

We are seeking expressions of interest from academic staff who have experience with creating, maintaining and using unit sites, and in particular those who may be new to teaching with CloudDeakin. Workshop sessions will last 1.5 hours and will be conducted via Zoom from 4 to 6 November, facilitated by our Deakin UX specialists. Participation is limited and will be representative across all faculties and roles. Acceptance will be confirmed via email.

In response to COVID-19, academic staff have put a massive amount of effort into the rapid transition to online teaching and learning. This change has urged us to use our tools and environments in new ways to design and deliver information, resources and learning for students. This presents us with an opportunity to review how current practice has been impacted by the rapid transition, and to evaluate how our methods meet the needs of our students and staff in the long term.

This review will follow a structured approach based on UX fundamentals to gather feedback and personal experiences from academic staff and students. The information will be drawn together with specialist UX evaluations and other sources of data to inform a set of recommendations for refinements to our minimum standards (refer clauses 66-68) and practices.

Register your interest  in participating.

What is UX?

User Experience or UX design is a commitment to building products (or services) that are created with the person in mind. It starts with studying who the customers are and what they need and taking that information to provide products and services that improve the experience people have when using a system or service. Learn more at our UX Digital Centre of Excellence.

Register your interest in attending a Virtual UX Workshop for academic staff.

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Explore the SEBE Teaching and Learning Showcase

Explore the SEBE Teaching and Learning Showcase

Explore the SEBE Teaching and Learning Showcase

20

OCTOBER, 2020

Digital Innovation
Teaching and Learning
Good Practice

The SEBE Teaching and Learning Showcase was created to give teaching staff from the Faculty of Science, Engineering and the Built Environment (SEBE) the opportunity to share examples of good practice with their colleagues.

Created by the SEBE Deakin Learning Futures (DLF) faculty pod, the showcase includes videos made by SEBE faculty members providing inspiring examples of teaching and learning practices, and is open to all SEBE staff. The videos were developed with five questions in mind:

  1. Context:  What is the teaching context of the example?
  2. Need for change: What prompted you to make the changes?
  3. Innovation: What did you do and how did you learn to do it?
  4. Evaluation: Where you happy with the result and what was the feedback?
  5. Advice: What advice would you give to others who might want to try something similar?

Due to the transition to online teaching in response to COVID-19 the showcase has a particular focus on digital learning, from tours of unit site design to run-throughs of innovative assessment tasks. Staff can watch short summaries of how their colleagues have overcome the challenges of teaching online and access practical tips on how to incorporate different methods into their own teaching practice.

 

Watch a SEBE Teaching and Learning Showcase video

We’ve put together some of our favourite examples from the showcase for you to explore.

Live streaming lectures

Damien Callahan and Madeleine Schultz discuss how they used livestreamed lectures in SLE133: Chemistry in Our World to increase student engagement and interaction. When students log into the livestream lecture, they can see a screen with text/images and also the document camera screen. They can participate in live polls and communicate via the chat.

Virtual fieldtrip

Prue Francis showcases an innovative solution to adapting a field trip exercise in her first year Marine Environments unit. Students would normally conduct a sampling exercise of a marine rocky shore at Barwon Heads Marine Sanctuary using 1m x 1m quadrats and transect lines. A coding sequence was used to allocate a personalised ‘virtual quadrat’ to each student. Prue used videos and H5P activities to build students’ ability to identify the species present.

Using Padlet to simulate the studio experience

Michael Sharman describes how the design studio experience for students in the Bachelor of Design Architecture was enabled online using a combination Padlet and Zoom. Padlet is a Deakin-supported web-based platform that works as a space for students to post their design work. Combined with annotation tools in Zoom, students were able to comment on each other’s work and staff were able to provide feedback as students’ projects progressed.

The SEBE Teaching and Learning Showcase is now open to all SEBE staff through CloudDeakin.

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Deakin Library Digital Demos and XR explorations

Deakin Library Digital Demos and XR explorations

Deakin Library Digital Demos and XR explorations

20

OCTOBER, 2020

Digital Innovation
Deakin Library

How do you translate the digital affordances of extended reality (XR) into teaching practice and student engagement? Digital innovation in the XR space is fast-paced, complex and wide-ranging. XR for education ranges along a continuum and can include Virtual Reality (VR), 360-degree video, 3D objects or Augmented Reality.

In August, a QUT colleague Sarah Howard delivered a Library Digital Demo that explored this continuum and touched on a multitude of platforms – both freely available or at a cost – using mobile devices and low cost or expensive hardware. In presenting on XR explorations within the library and academic sector, Sarah deliberately designed her content to work in VR. Whether you have a compatible VR headset or not, you can check out Sarah’s interactive presentation on Thinglink. Alternatively, you could watch the recording of the session below.

Deakin Library and XR

With students unable to explore library spaces in person during COVID-19 restrictions, we wanted to shape a digital experience that provided students with an opportunity to explore and connect. We harnessed 360-degree photography and h5p functionality to create interactive virtual tours of three Deakin Library spaces. Each tour allows you to drag your cursor to explore the area, use arrows to navigate around the library, and select hotspots to learn more information about our services and resources.

The library also offers collections which curate XR resources for teaching and learning. Good examples of this are Visible Body, which is a virtual anatomy app that presents the body in 3D form, with users able to hide structures or other layers to see what lies beneath. Anatomy TV has a similar 3D graphical approach to the body for users to explore.

Join a Deakin Library Digital demo

Once a month, a library staff member or guest presenter runs a brief online workshop featuring a new digital tool. The sessions are open to all Deakin staff and academics. It’s a great way to find out about your colleagues’ favourite digital tools and secret workflow hacks, without taking up too much time! Visit the library internal events page to learn more about upcoming Digital Demos or watch for updates in the monthly Network newsletter.

We’re always looking for ideas for future Digital Demos. If you use an online tool or resource that you’re passionate about and would be interested in sharing it with your colleagues, please get in touch with us at digital-demos@deakin.edu.au.

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